The position of partice change in unity 5.3.3f1 with megacache
invoice number OR302640989
i think ur tutorial in youtube make me dizzy its just only little preview theres.
I work with 3ds max 2015, where I made a 250 frame animation with four particle first, third particle appears earlier in the first frame, and the particle into four appeared in 135 frames.
the question is whether megacache can export 4 particle simultaneously in max? and in unity to four particle appears in the frame to 135 as well.
in unity I add to 4 particle with the object of each game is different.
or should I use different plugins?
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Panji Heryanto
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