Performance of Attractor Scene on Nintendo 3DS(Low) Hardware
Hi, im developing for Nintendo 3DS with Unity based off 5.2.4. The Platform is 804 MHz ARM11 MPCore quad-core. Unfortunately its runs sub 10fps on my hardware.
Im new to using Unity but what are some simple changes I can make to the Attractor Demo Scene(with the waves) to make it run a bit faster. Ive reduced to textures and cant seem to delete Circle Shape 1 object to only have 1 wave without breaking the script.
-
AdminChris West (Developer, MegaFiers) commented
Hi There
This is not the support section this is just for suggestions. Please go to the UserVoice support page and click the Contact Us link on the right hand side. You will need to include your invoice number for the ticket to be accepted.
Chris